Doctor Money's Portable Entertainment Product

Doctor Money's Portable Entertainment Product
In the game Presentable Liberty, you are sent notes from Mr. Smiley, working for the Doctor Money Corporation, attempting to keep you happy in order to reduce suicide rates in prison, which you are in. One way he does this is by sending you a handheld video game, similar to the real life Game Boy, called Doctor Money's Portable Entertainment Machine. It seems to be hooked up to a separate device used to buy games and download them onto the Portable Entertainment Product, though in Presentable Liberty, you do not have this device, Mr. Smiley does, and he buys you games throughout Presentable Liberty using multiple methods to make money, as apparently the games are quite expensive. The Portable Entertainment Product is played using four arrow key controls, and, other than the on/off switch. It is unknown if the machine has any other buttons. For each of the games, the levels get harder as you progress. Each game has twenty levels, and completing all levels in a game will grant you with a badge on your wall and a completion screen when if you open the game after completing it. However, you will be unable to play that game again.

After 5:53 according to the clock of day 5, when the normal power of the building ceases functioning, if the protagonist stops playing, he will be unable to interact with the machine again. However if the protagonist stats in the cell until the power is fixed, it is mentioned during the next 12 days, the protagonist completes all 12 levels of the game.

List of games

 * The first game you get is called Serpent, a game where you control a snake-like line, and your goal is to get from Point A to Point B and eat an object at Point B. This game is similar to Snake but pressing direction doesn't immediately change direction to horizontal or vertical, The snake always changes direction gradually.
 * The second game you get is called Fear of Fire, where you control some sort of crawling bug. Your goal is to stay alive until the time runs out, as different kinds of fireballs are bouncing around you. Three kinds of fireballs are available:
 * Regular fire: Bounces at walls and may change direction towards the bug.
 * Wisp: Is always large and has a trail which if bug touches it, will restart the current stage like other fires.
 * Fore projectile: Small fires shot from regular fires, they are directed towards the bug and dissipate upon touching a wall.
 * The third game is called Piteous Moonlight, and it is a parody of a real life mobile app called Flappy Bird that went viral in early 2014. In Piteous Moonlight, you control a flying insect, and your goal is to get from Point A to Point B, but the game has high "gravity" therefore it has different, and more difficult, physics, than Serpent.
 * The fourth game is called Triangle Wars. You control a small triangle, and your goal is to get to the end of the level with obstacles in the way that you have to jump over, duck under, and break objects in the way. It's a reference to the Impossible Game series.
 * The fifth and final game is called Crankmaster. You control a set of gears, one having a face on it, frowning, and your goal is to control the gear with handle to rotate in clockwise direction, so the face changes to smiling the the progress bar at the bottom is depleted. As Mr. Smiley said this game may not be funny at all, which the game revolves on grinding on an unchanged mechanic without skill requirement, opposed to other games with variations and challenge of skills.

Trivia

 * It is technically impossible to clear all levels of Crankmaster before the power goes out in day 5, and therefore may be impossible to earn all the possible badges offered by this machine, since it would take too much time to grind. Therefore, plot-wise the only way to complete all games and earn all the badges is to stay in the cell when the power goes out.